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Talisman is a wearable Cultivation Item that can affect various Character Properties when equipped and activated.

Speaking of Talismans, we have to bring up Skydome Palace's Elder He Zudao.
~ Every NPC

See also: Talismans for Beginners

Limitations[]

Drawing Talismans[]

Hand Drawing Talisman

Using a "Blank" talisman pattern to draw a smiley face. Line thickness based on speed and direction of drag.

A talisman has to be hand drawn at least the first time, after which, it is possible to "Instant Draw" for a 5% quality loss. Unlike other items in the game, the talisman's Quality is based on the hand drawing of the player, rather than the skill of the character drawing[1].

Hand drawing[]

The ink drips and blots as if it were real ink, as long as you hold your mouse down. There is no drawing order, or direction, unless you impose one yourself. The only thing that matters is how close your ink is to the original. A common technique to improve the quality is to only use clicks (drawing with points) and not to slide the mouse.

You can draw on free hand (resulting in either a Fake or random talisman), or use one of the templates (called "patterns" by the game) provided after the character learns the Manual for the talisman.

Instant Draw[]

Draw a talisman without having to hand-draw it, at 95% quality of your best ever drawing[2].

You are reminded what your best quality drawing was next to the "Instant Draw" button.

A good option when mass producing a talisman that isn't too important to get right. Like Departing Shadow, and Spiritual Travelling for overmap travel speed, or Heavenly Heart and Oblivion Comprehension to get everybody cultivating a bit faster. Maybe even Diligence for all of your outers.

Natal Talisman[]

For the Primordial Symbols Law's Talisman Drawing Breakthrough, you have to Tattoo a talisman on to yourself, with your cultivator's Max Qi used as ink. See the breakthrough page for detailed mechanics.

Talisman Effect Strength[]

A talisman's effect is mostly based on its Tier, and quality of drawing.

Talisman Tier[]

The talisman strength depends on the tier of the Talisman Paper is is drawn on. Upgrading a talisman tier after it's drawn does nothing. The default talisman tiers are :

These can then be further Specter Refined to Tier 12. It is recommended to use Sacred, as Specter Refining is more expensive than talismans.

The Tier can again be improved by 1 through Illumination. This costs a  Primordial Soul Gem, for each try, although another can be extracted through Soul Chant afterwards.

You can again improve the tier by incarnating the illuminated Talisman (costs a  Fortune Seed) raising it to Golden Core (+1 tier), or to Demi-God (+1 tier), and then killing to get back the "body" (Talisman Paper), for a total of +3 tiers (+1 from illumination, +1 from Golden Core, +1 from Demi-God). A guide on that topic can be found on the Incarnated Sentient Spirit page.

Separate portions of in-game screenshots showing the description of the effects of two Talismans of Cave Mind, the one on the left giving +50.35 Base Mental State, the other +50.38.

Side by side comparison of two 100 Quality Cave Mind talismans, with a slightly different bonus value.

Talisman strength[]

Talismans scale linearly, with no limit on them, though the game may limit the stat they affect on a character. The strength is defined with the following formulas[3] :

  • Perfect Talisman : , where BaseEffect is the effect per tier.
  • Imperfect Talisman :

with :

  • FakeMultiplier equal to 0.6 if it's a fake talisman, 1 otherwise,
  • QualityMultiplier depending on the Quality, as detailed below :
    • if tier is "exquisite" (quality >90%) : 1
    • otherwise : [4], with quality treated as a fraction.
Screenshot of an in-game completed drawing of Talisman of Cave Mind (former name of Divine Comprehension)

Example of "Perfect" Talisman drawing

With practice, drawing over an Exquisite talisman should not be hard. So the QualityMultiplier can be ignored.

Drawing Quality[]

It is possible to have multiple talismans of the same "Quality", but having a slightly different effect. This is because the Quality seen in the item description is rounded to an integer, while the stored value is more precise. To get a "100" Quality, you need to draw a talisman of 99.5%+ Accuracy. for 99 Quality, it's 98.5%-99.49% accuracy, etc.

Even so, it is still possible to get a "perfect" effect, not that one is needed in most circumstances. As an example, despite clearly not being "perfect", the drawing on the left not only has 100 Quality, but also has "100% Effect" (+50.40 Mental State at Tier 12). This means that the talisman's evaluation is at 99.99% accuracy.

Fake Talisman[]

It is possible to draw talismans on a "Blank" talisman without learning it first. The effect is 60% of what it would normally be regardless of drawing quality, and "Fake" gets added to the start of the talisman name. You can't equip a fake and true physical talisman on a cultivator at the same time.

Example[]

In this example, a Cave Mind talisman (previous name of Talisman of Divine Comprehension) has a base effect of 3.6. Our effect is thus :

(2 + 2 [Tier]) * 3.6 [BaseEffect] * 0.78 [Quality] * 0.6 [Fake] * (1 + 0.78) / 2.4 [QualityMultiplier] = 5.00

where a quality of 77% would be 4.93, so we can assess that our actual quality is about 77.6%.

A Perfect T2 Talisman would be +14.4 Base Mental state, so we get about 35% of the original effect, compared to the theoretical maximum of 60%.

It is mostly used for early game, or to stack the same talisman on a Primordial Symbols cultivator.

List of Talismans[]

Name

SpellName

Effect Per Tier T12 100% Effect Source Description
Blank

Item_Spell

A successfully-made Talisman. Wearing it grants certain ability bonuses.
Notes Not really a talisman, but a placeholder. See also Taiyi Talisman.
Empty

Spell_SYSLOST

A lost building that nobody recognizes.
Notes Talisman no longer exists, ie: removed mod.
Agility Talisman

Spell_MoveSpeed1

+9% Move Speed +126% Move Speed Default Talisman used to raise move speed.
Cold-resistant Talisman

Spell_TempLow1

-2.4°C Min Temp -33.6°C Min Temp Default Talisman used to raise resistance to cold.
Heat-resistant Talisman

Spell_TempHigh1

+3.6°C Max Temp +50.4°C Max Temp Default Talisman used to raise resistance to heat.
Story Talisman

Spell_ReadNovel

Default A strange talisman from no where. It is easy to draw but has a strange effect, so it is widely spread among the cultivation realm. After equiped, one can focus on this talisman and see many maverlous stories from Webnovel and get released. However, it will easily catch one's attention and slow down work and cultivation speed. Thank Webnovel APP for supporting our game.
Talisman of Invisibility

Spell_Hide

-12% Reputation Multiplier -168% Reputation Multiplier (caps at -95% ) Default Talisman used to hide your presence to some extent, become less identifiable by others during adventure, and reduce chances of obtaining reputation.
Talisman of Spiritual Travelling

Spell_MoveSpeed2

+18% Move Speed

+18% Adventure Fly Speed

+252% Move Speed

+252% Adventure Fly Speed

Golden Book of the Six Edicts and Five Directions Talisman used to raise move speed, as well as speed during adventures.
Talisman of Curer

Spell_RecoveryPower

+9% Natural Resilience +126% Natural Resilience Golden Book of the Six Edicts and Five Directions Talisman used to raise natural recovery rate.
Talisman of Foreseer

Spell_VisionRadius

+9% Perception Radius

+ 0.15 Adventure Exploration Speed

+126% Perception Radius

+ 2.1 Adventure Exploration Speed (rounded down to 2)

Golden Book of the Six Edicts and Five Directions Talisman used to improve range of views, and reduce time spent discovering a new location in adventure.
Talisman of Spiritual Cleansing

Spell_Fatigue

-9% Energy Consumption

+9% Energy Replenishment

-126% Energy Consumption

+126% Energy Replenishment

Golden Book of the Six Edicts and Five Directions, Collection of Basic Talismans Talisman used to improve sleep quality and reduce tendency of fatigue.
Talisman of Qi Absorption

Spell_Nutrition

+0.015 Qi Absorption Efficiency +0.21 Qi Absorption Efficiency Golden Book of the Six Edicts and Five Directions, Collection of Basic Talismans Used to raise efficiency of Qi absorption and fasting.
Talisman of Fasting

Spell_Nutrition1

-15% Food/Water consumption bonus -210% Food/Water consumption bonus Golden Book of the Six Edicts and Five Directions, Collection of Basic Talismans Used to reduce food consumption rate.
Talisman of Lasting Joy

Spell_Happy

-9% Recreation Consumption Bonus

+3 Mood

-126% Recreation Consumption Bonus

+42 Mood

Golden Book of the Six Edicts and Five Directions, Collection of Basic Talismans Talisman used to improve mood and reduce entertainment need.
Prayer Talisman

Spell_LunHui_ShenShen

Only drawable by the Human Reincarnator "Shenshen Ruye" (Male) Talisman formed by prayers of others, used to improve mood and stabilize mental state.
Talisman of Supreme Yang

Spell_TempLow2

-6°C Min Temp -84°C Min Temp Emperor's Talisman Book, Collection of Basic Talismans Talisman used to drastically raise resistance to cold.
Talisman of Supreme Yin

Spell_TempHigh2

+24°C Max Temp +336°C Max Temp Emperor's Talisman Book, Collection of Basic Talismans Talisman used to drastically raise resistance to heat.
Talisman of Civil Prosperity

Spell_Intelligence

+4.5% Learning Speed +63% Learning Speed Emperor's Talisman Book Used to clear mind and improve learning abilities.
Talisman of Military Prosperity

Spell_Fight

Emperor's Talisman Book Used to improve fighting abilities and pain endurance.
Talisman of Diligence

Spell_GlobalEfficiency

+12% Overall Work Efficiency +168% Overall Work Efficiency Emperor's Talisman Book, Collection of Basic Talismans Used to improve movement and work efficiency.
Talisman of Craftsmanship

Spell_MadeQualityAddValue

+0.6% Crafting Quality Gains +8.4% Crafting Quality Gains Emperor's Talisman Book, Collection of Basic Talismans Used to improve quality of crafted items.
Talisman of Fertility

Spell_Yield

+15% Butchering and Harvest Yields (120% Cap) +210% Butchering and Harvest Yields (120% Cap) Emperor's Talisman Book, Collection of Basic Talismans Used to raise yield during hunting, farming and harvesting.
Talisman of Medicinal Mastery

Spell_Treatment

+15% Healing Estimate

+15% Healing Success Rate

+210% Healing Estimate

+210% Healing Success Rate

Emperor's Talisman Book, Collection of Basic Talismans Used to raise healing success rate and its effect.
Talisman of Tranquil Heart

Spell_MindState1

+1.5 Base Mental State +21 Base Mental State Divine Talismans of the Five Elemental Qi Talisman used to slightly improve mental state.
Talisman of Heavenly Heart

Spell_DeepPracticeSpeedSpecialCoefficient1

+6% Cultivation Speed Bonus +84% Cultivation Speed Bonus Divine Talismans of the Five Elemental Qi Talisman used to slightly improve cultivation speed.
Talisman of Divine Comprehension

Spell_MindState2

+3.6 Base Mental State +50.4 Base Mental State Jade Letters of the Three Caves Talisman used to improve mental state.
Notes Formerly called Cave Mind
Divinity Mind

Spell_MindState2_LunHui

+45 Base Mental State flat Scarce talisman passed down from thousands of years ago, created by the ancient immortal Yuan rewriting the Talisman of Divine Caves.

This is in appreciation of the first player to successfully draw a talisman of 100% quality: Actually not me

Notes Not Drawable.
Talisman of Truth Comprehension

Spell_SpeedOfMindStateCoefficientByMoods

+6% Breakthrough Chance Bonus +84% Breakthrough Chance Bonus Jade Letters of the Three Caves Used to raise the chance of breakthrough.
Talisman of Oblivion Comprehension

Spell_DeepPracticeSpeedSpecialCoefficient2

+10.5% Cultivation Speed Bonus +147% Cultivation Speed Bonus Jade Letters of the Three Caves Used to raise cultivation speed.
Talisman of Departing Shadow

Spell_WorldMapFlySpeed

+30% Adventure Fly Speed Bonus +420% Adventure Fly Speed Bonus Divine Talismans of the Five Elemental Qi Used to raise long-distance fly speed with a artifact.
Talisman of Riches

Spell_FabaoMake_SuccessRateAddV

+4.5% ArtiCraft Success +63% ArtiCraft Success Supreme Analysis of Creation (Myriad Artifact Law) Talisman used to improve success rate of artifact crafting.
Wonder Talisman

Spell_FabaoMake_LingInheritRateAddV

+4.5% ArtiCraft Grade +63% ArtiCraft Grade Divine Talismans of the Five Elemental Qi, Supreme Analysis of Creation (Myriad Artifact Law) Used to slightly raise the tier of crafted artifact.
Tusita Talisman

Spell_DanMake_SuccessRateAddV

+4.5% Alch Success +63% Alch Success Elixirs of the Supreme Tao (Primordial Alchemy Law) Used to improve success rate of Alchemy.
Impermanence Talisman

Spell_DanMake_YieldAddP

+6% Alch Yield +84% Alch Yield Divine Talismans of the Five Elemental Qi, Elixirs of the Supreme Tao (Primordial Alchemy Law) Used to slightly raise yield of Alchemy.
Notes Important for late game Alchemy with Natal Talismans.
Illustration of Everlasting Prosperity

Spell_Fu

+2.7 Base Mental State

+2.7 Mood

+37.8 Base Mental State

+37.8 Mood

Illustrated Book of Coming Spring Used to improve mood and mental state of whomever wears it and grant good luck. Happy Spring Festival and all the best!
Illustration of Everlasting Status

Spell_Lu

+12% Butchering and Harvest Yields (120% Cap)

+12% Move Speed

+168% Butchering and Harvest Yields (120% Cap)

+168% Move Speed

Illustrated Book of Coming Spring Used to improve health and material gains for whomever wears it. Happy Spring Festival and all the best!
Illustration of Everlasting Longevity

Spell_Shou

+3 Lifespan

+6% Natural Resilience

+42 Lifespan

+84% Natural Resilience

Illustrated Book of Coming Spring Used to raise lifespan and immunity to diseases for whomever wears it. Happy Spring Festival and all the best!
Darkarmor Talisman

Spell_Shield1

+0.09 dmg/Qi Barrier Power Value +1.26 dmg/Qi Barrier Power Value Records of Profound Talismans (Primordial Symbols Law) Increases the wearer's Protection.
Notes Good for Tribulations.
Heavenarmor Talisman

Spell_Shield2

+0.3 Protect Skill Level (increases cap) +4.2 Protect Skill Level (increases cap) Heavenarmor Talisman (Primordial Symbols Law exclusive) Increases the wearer's Protection skill level.
Notes Also known as "Daroth Talisman" in older translations.
Metalarmor Talisman

Spell_Shield_Jin

+1.8% Metal Resist +25.2% Metal Resist Heavenarmor Talisman (Primordial Symbols Law exclusive) Increases the wearer's resistance to Metal Damage.
Woodarmor Talisman

Spell_Shield_Mu

+1.8% Wood Resist +25.2% Wood Resist Heavenarmor Talisman (Primordial Symbols Law exclusive) Increases the wearer's resistance to Wood Damage.
Waterarmor Talisman

Spell_Shield_Shui

+1.8% Water Resist +25.2% Water Resist Heavenarmor Talisman (Primordial Symbols Law exclusive) Increases the wearer's resistance to Water Damage.
Firearmor Talisman

Spell_Shield_Huo

+1.8% Fire Resist +25.2% Fire Resist Heavenarmor Talisman (Primordial Symbols Law exclusive) Increases the wearer's resistance to Fire Damage.
Eartharmor Talisman

Spell_Shield_Tu

+1.8% Earth Resist +25.2% Earth Resist Heavenarmor Talisman (Primordial Symbols Law exclusive) Increases the wearer's resistance to Earth Damage.
Sharpsword Talisman

Spell_FaBao1

+150% Artifact Power Bonus +2,100% Artifact Power Bonus Records of Sword Talismans (Primordial Symbols Law) Increases Artifact Power.
Divinesword Talisman

Spell_FaBao2

+0.3 Artifact Mastery Skill Level (increases cap) +4.2 Artifact Mastery Skill Level (increases cap) Divinesword Talisman (Primordial Symbols Law exclusive) Increases the wearer's Artifact Mastery skill level.
Spiritsword Talisman

Spell_FaBao3

+0.3 Artifact Qi Recovery Multiplier +4.2 Artifact Qi Recovery Multiplier Divinesword Talisman (Primordial Symbols Law exclusive) Increases the wearer's Artifact Qi Recovery Multiplier.
Sacredsword Talisman

Spell_FaBao4

Divinesword Talisman (Primordial Symbols Law exclusive) Fundamentally increases the wearer's Artifact Power, and comprehensively improves Artifact abilities.
Vilecurse Talisman

Spell_FightSkill1

+150% Spell Power Bonus

+150% Spell Qi Cost Bonus

+2,100% Spell Power Bonus

+2,100% Spell Qi Cost Bonus

Records of Incantation Talismans (Primordial Symbols Law) Increases the wearer's Spell Power.
Divine Curse Talisman

Spell_FightSkill2

+0.3 Spell Skill Level (increases cap) +4.2 Spell Skill Level (increases cap) Divine Curse Talisman (Primordial Symbols Law exclusive) Increases the wearer's Spell skill level.
Spiritcurse Talisman

Spell_FightSkill3

-3% Base Spell Qi Cost Bonus -42% Base Spell Qi Cost Bonus Divine Curse Talisman (Primordial Symbols Law exclusive) Fundamentally decreases the wearer's Qi Cost of Spells.
Sacredcurse Talisman

Spell_FightSkill4

+3% Base Spell Power Bonus

+3% Base Spell Qi Cost Bonus

+42% Base Spell Power Bonus

+42% Base Spell Qi Cost Bonus

Divine Curse Talisman (Primordial Symbols Law exclusive) Fundamentally increases the wearer's Spell Power and Qi Cost.
Heavensent Talisman

Spell_TongTian1

+3% to all Five Attributes +42% to all Five Attributes Heavensent Talismans (Primordial Symbols Law) Increases the wearer's Five Attributes.
Notes Bonus not shown in hover menu
Heavenshrouding Talisman

Spell_TongTian2

-3 Attainment -42 Attainment Heavenshrouding Talisman (Primordial Symbols Law exclusive) Decreases the wearer's Attainment.
Latent Talisman

Spell_TongTian3

+0.3 Postnatal Potential +4.2 Postnatal Potential Heavenshrouding Talisman (Primordial Symbols Law exclusive) Increases the wearer's Potential.
Heavenlent Talisman

Spell_JieTian1

+15 Attainment +210 Attainment Heavenlent Talismans (Primordial Symbols Law) Increases the wearer's Attainment.
Talisman of Divine Residence

Spell_GodPractice1

+15,000 Max Divine Residents +210,000 Max Divine Residents Supreme Divine Talismans (Primordial Symbols Law) Increases Max Divine Residents limit for the wearer.
Talisman of Divine Perception

Spell_GodPractice2

+0.09 Belief Gains Bonus +1.26 Belief Gains Bonus Supreme Divine Talismans (Primordial Symbols Law) Increases the wearer's Belief Gains Bonus.
Talisman of Divine Authority

Spell_GodPractice3

+2.7 Divinity +37.8 Divinity Supreme Divine Talismans (Primordial Symbols Law) Increases the wearer's Divinity.
Talisman of Divine Concealment

Spell_GodPractice4

-0.9 Divinity -12.6 Divinity Supreme Divine Talismans (Primordial Symbols Law) Decreases the wearer's Divinity.

Random Talismans[]

These are just nonsense talismans. Draw whatever you like, and get a random effect. These can also happen if you somehow draw a normal talisman badly enough (below 45% accuracy), and it can't match it to any known talisman in the database. You can also obtain them from Invaders. The list of possible effects is :

Found in AmazingCultivationSimulator\Settings\Practice\Spell\RandomLable.txt

Talismans by source[]

Starting Talismans[]

Any disciple can always draw these talismans:

Talisman of Divinity Mind[]

The Talisman of Divinity Mind cannot be cannot be drawn on paper, only found as already-drawn object. It is the reward for the Special Adventure Jade Immortal Abode.

Manuals[]

The rest of the Talismans are taught by Manuals.

Name Cultivation Level Source / Law Att. Effect Element Type
# Stage
Illustrated Book of Coming Spring
SpellEsoterica_6
1-3 Qi Shaping Otherworld Rift 0 Learn Talismans:

Unlocks Buildings:

 None None
Prayer Talisman

Esoterica_LunHui5

1-3 Qi Shaping Reincarnator Shenshen Ruye 1 Learn Talisman Prayer Talisman  None None
Jade Letters of the Three Caves
SpellEsoterica_1
1-3 Qi Shaping Standalone Orthodox Manual 1 Learn Talismans:*Talisman of Divine Comprehension  None None
Divine Talismans of the Five Elemental Qi
SpellEsoterica_2
1-3 Qi Shaping Standalone Orthodox Manual 1 Learn Talismans:  None None
Golden Book of the Six Edicts and Five Directions
SpellEsoterica_3
1-3 Qi Shaping Taiyi Stone Casket 1 Learn Talismans:  None None
Emperor's Talisman Book
SpellEsoterica_4
1-3 Qi Shaping Standalone Orthodox Manual 1 Learn Talismans:*Talisman of Supreme Yang  None None
Collection of Basic Talismans
SpellEsoterica_5
1-3 Qi Shaping Standalone Orthodox Manual 1 Learn Talismans:  None None
Golden Book of the Six Edicts and Five Directions
SpellEsoterica_3
1-3 Qi Shaping Taiyi Stone Casket 1 Learn Talismans:  None None
Comprehensive Book of Talismans
Gong12_Esoterica_1
1-3 Qi Shaping Primordial Symbols Law 3 Learn Talismans:  None None
Records of Profound Talismans

Gong12_Esoterica_2

4-6 Core Shaping Primordial Symbols Law 6 Learn Talisman Darkarmor Talisman  None None
Records of Sword Talismans

Gong12_Esoterica_3

4-6 Core Shaping Primordial Symbols Law 6 Learn Talisman Sharpsword Talisman  None None
Records of Incantation Talismans

Gong12_Esoterica_4

4-6 Core Shaping Primordial Symbols Law 6 Learn Talisman Vilecurse Talisman  None None
Divinesword Talisman

Gong12_LvUpEsoterica_1

4-6 Core Shaping Primordial Symbols Law 8 Learn Talismans:  None None
Heavenarmor Talisman

Gong12_LvUpEsoterica_2

4-6 Core Shaping Primordial Symbols Law 8 Learn Talismans:
  • Heavenarmor Talisman
  • Metalarmor Talisman
  • Woodarmor Talisman
  • Waterarmor Talisman
  • Firearmor Talisman
  • Eartharmor Talisman
 None None
Divine Curse Talisman

Gong12_LvUpEsoterica_3

4-6 Core Shaping Primordial Symbols Law 8 Learn Talismans:
  • Divine Curse Talisman
  • Spiritcurse Talisman
  • Sacredcurse Talisman
 None None
Heavensent Talismans

Gong12_Esoterica_5

7-9 Golden Core Primordial Symbols Law 9 Learn Talisman Heavensent Talisman  None None
Elixirs of the Supreme Tao

Gong6_Esoterica_6

7-9 Golden Core Primordial Alchemy Law 10 Learn Talismans:  Fire Dan
Heavenlent Talismans

Gong12_Esoterica_6

10-12 Primordial Spirit Primordial Symbols Law 8 Learn Talisman Heavenlent Talisman  None None
Supreme Divine Talismans

Gong12_Esoterica_7

10-12 Primordial Spirit Primordial Symbols Law 8 Learn Talismans:  None None
Heavenshrouding Talisman

Gong12_LvUpEsoterica_4

10-12 Primordial Spirit Primordial Symbols Law 8 Learn Talismans:  None None
Supreme Analysis of Creation

Gong2_Esoterica_10

10-12 Primordial Spirit Myriad Artifact Law 9 Learn Talismans:  Wood Refining

Code[]

Talismans[]

The talisman effects can be found in in the main <ACS Install Directory>/Settings/Practice/Spell/Spell.xml

You multiply by 0.3 get the per-Tier perfect talisman values

ie: the Story talisman is called Spell_ReadNovel. And it has BaseEmotionAddV = 35.

35 * 0.3 = 10.5 mood per Tier.

List of Random Effects (Wild Talismans) found in <ACS Install Directory>/Settings/Practice/Spell/RandomLable.txt

Talisman Manuals[]

The talisman manuals can be found in <ACS Install Directory>/Settings/Esoterica/Esoterica_Spell.xml

Mods[]

GreatPainter[]

GreatPainter (Mod) simplifies Talisman drawing by allowing you to choose the quality of #Instant Draw, effectively bypassing the actual drawing process.

It also includes 100% chance options for Spiritual and Specter Refinement.

References[]

  1. XiaWorld.UILogicMode_IndividualCommand.Apply2Thing() for the g_emIndividualCommandType.PaintCharm case generates the items, where the quality and fakeness is given by Wnd.FuPatinter.OnInit() in the UIInfo.m_n51.onClick event handler.
  2. Wnd_FuPaitinter.QuickP()
  3. XiaWorld.UILogicMode_IndividualCommand.GetFuItem() & XiaWorld.PracticeMgr.RandomSpellItem()
  4. XiaWorld.ItemThing.GetQualityEquipValue(), where the value is divided by the 1.2 from exquisite quality as this is what is used for base per-tier effect on this page.
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