Strange Mushroom is a Misc type Wood (Element) item.
Uses[]
- -200 negative moodlet
- Useful for Physical Cultivators for optimising Furious Berserk damage potential, but must be consumed as a mortal before promoting.
The Item has a Story Button, Attempt Eating, triggering Have a Taste (Story_Item_Eat_StrangeMush) Story.
Have a Taste MapStory[]
[NAME] tasted the strange mushroom with curiosity.
There are 2 options after attempting to eat the Strange Mushroom:
- Eat it despite the risk
- Give up
Eating it has the following effects:
For an Inner Disciple, removal of any existing Strange Mushroom related modifiers (Illusion1..Illusion4), and adds the modifier Illusion4.
For a mortal, removal of any existing Strange Mushroom related modifiers (Illusion1..Illusion4), and a random Modifier based on the text shown:
- [NAME] felt light-headed, who knew work could be this fun! - Illusion1
- [NAME] felt light-headed and as if there were wind underfoot, what a feeling! - Illusion2
- [NAME] felt light-headed and his eyelids began to droop, as good dreams became tempting. - Illusion3
Giving up has no effect and does not consume the Strange Mushroom.
Illusion Modifiers[]
The four Illusion Modifiers relating to Strange Mushroom Consumption:
Modifier Name | Display Name | Description | Effect | Moodlet |
---|---|---|---|---|
Illusion1 | Hallucination | Started hallucinating after eating some strange mushroom. Loves to work very much. | -1000% Recreation Consumption Bonus (AddV )-1000% Energy Consumption Bonus ( AddV )+999 Pain Tolerance ( AddV )-500% Overall Work Efficiency ( AddP )
|
Illusion1 (+200) |
Illusion2 | Hallucination | Started hallucinating after eating some strange mushroom. Loves running very much and needs a lot of entertainment. | -1000% Energy Consumption Bonus (AddV )+999 Pain Tolerance ( AddV )-500% Overall Work Efficiency ( AddP )+400% Move Speed ( AddP )
|
Illusion2 (-200) |
Illusion3 | Hallucination | Started hallucinating after eating some strange mushroom. Loves sleeping very much. | +2000% Recreation Consumption Bonus (AddV )+2000% Energy Consumption Bonus ( AddV )+100% Sweetdream Occurring Chance ( AddV )+100% Nightmare Occurring Chance ( AddV )+999 Pain Tolerance ( AddV )-500% Overall Work Efficiency ( AddP )-50% Move Speed ( AddP )
|
Illusion3 (-200) |
Illusion4 | Hallucination | Started hallucinating after eating some strange mushroom. Vision from the eyes appears to be same yet different, as if in a realm of illusions. | Allows successful interaction with Spirit Roots in Camp maps. | None |
All Modifiers have an identical duration of 3000 seconds (5 days). Illusion4 is also used in order to obtain a Formation Manual.
The Moodlet related to Illusion1 provides a (positive) 200, Illusion2 and Illusion3 provides a Moodlet of (negative) -200.
Stele of Illusion[]
After consuming a Strange Mushroom as a Cultivator, the Stele of Illusion quest can be started[1].
To unlock the Stele of Illusion, the cultivator must travel to, camp, and enter a map containing a Spirit Root from each of the five Elements, then examine the Spirit Root while under the effect of the Strange Mushroom. These examinations can be performed in any order and by multiple cultivators, as long as one of each type of Spirit Root is successfully examined. They are:
- Metal Spirit Root: Sagacity Tree (
Mt. Rue,
Nimbus Ravine)
- Wood Spirit Root: Gnarled Vine (
Wormwrought Valley,
Mistwood Forest)
- Water Spirit Root: Prism Lotus (
Lake Jadestone,
Perennial Miasma,
Five Dragons Pond)
- Fire Spirit Root: Crimson Fruit Tree (
Blazenest,
Jadestone Cliff)
- Earth Spirit Root: Ocher Essence (
Drake Cave)
Interact with the Stele of Illusion in Pearlwood Rainforest after successfully interacting with all five Spirit Roots to obtain the
Secret Revitalizing Diagrams of Heaven and Earth Formation Manual.
To obtain[]
- Can be bought at auctions, though the bids may extend up to 20,000
Spirit Stone. Merchants and Sects can also stock it, at 99,999 Spirit Stone[2].
- Camping and entering Mistwood Forest or Ratoon Village.
Trivia[]
Strange Mushroom has no defined Prices section. It has MaterialBase as a Parent, which uses ItemBase as a Parent. ItemBase has a Prices section defined, with extreme values (BuyPrice 99999 and SalePrice 0)[3]. Due to Inheritance, those extreme values are carried over to the Strange Mushroom.