Modifies the rate at which Food is converted into Stamina.
- Each level in Constitution gives you 0.001 Stamina Acquisition Rate
- Resin Essence Powder (+200% Food Consumption Bonus, +0.0050 Stamina Acquisition Rate, 16800 sec or 28 day. Tier 7)
- Ginseng Pill (+150% Food Consumption Bonus, +0.0050 Stamina Acquisition Rate, 8400 sec or 14 day. Tier 6)
- Stamina Pill (+100% Food Consumption Bonus, +0.0050 Stamina Acquisition Rate, 4200 sec or 7 day. Tier 6)
DisplayNameEn | Stamina Acquisition Rate |
---|---|
DescEn | Stamina conversion rate for each point of satiety. |
Name (Game Code) | NutritionToJingYuanK
|
DisplayName | 精元获得率 |
Desc | 每点饱食度转化的精元值。 |
BaseValue | 0.02 |
DisplayValue | {0:N4} |
FiveBase0Addion | 0.05 |
FiveBase0Base | 0.25 |
FiveBase0Name | Constitution (Physique )
|
FiveBase0Weight | 1 |
FunctionKind | 修炼属性 |
FunctionKindEn | Cultivation Stats |
PropertyType | Dan|Body |
ShowInUI | 1 |
Use Cases[]
The Stamina Acquisition Property is used within the XiaWorld.FoodNeed.OnValueChange
function. If the NPC is a Disciple, and Food value was lowered, the amount of Stamina gained from a single point of Food is equal to the Property value.
An example. If the Property value is equal to 2:
- Food reducing by 1 would result in addition of 2 Stamina
- Food reducing by 4 would result in addition of 8 Stamina in total