Remolding Fail Chance Bonus is the chance that a Remolding attempt does not produce a Label[1].
Each Remold attempt rolls for a number of Labels. Having a lower value means that more of these attempts succeed and produce a Label, instead of a blank slot.
However, due to the way the Property is defined, any Bonuses that affect this Property have no effect.
This is because the Skills0Base
property for the Artisanry Skill is set at 0. This means that even at Skill Level 0, the Base Value (1) of the Property is multiplied by 0, resulting in a value of 0 (which is equal to the minimum value of 0). Further increasing the Skill Level of Artisanry (Art
) only reduces the multiplier by 0.02 per level. As a result, the value is always capped at 0 no matter what, and cannot be decreased.
DisplayNameEn | Remolding Fail Chance Bonus |
---|---|
Name (Game Code) | BodyPractice_RollAddtion_Null
|
DisplayName | 淬炼失效概率加成 |
BaseValue | 1 |
FunctionKindEn | Unclassified |
MinValue | 0 |
PropertyType | All Characters |
ShowInUI | 0 |
Skills0Addion | -0.02 |
Skills0Base | 0 |
Skills0Name | Artisanry (Art )
|
Skills0Weight | 1 |
References[]
- ↑
XiaWorld.PracticeMgr.GetRandomBodyQuenchingLabel