Needs are values common to all Disciples, and which influence how they are able to perform their duties in the Player Sect.
Each Need is filled in its own unique way, and can result in negative consequences depending on the Need type if they are too high or too low.
Currently, there are 9 (8, not including None) Need Types[1]:
g_emNeedType.None
- Food
g_emNeedType.Food
- Water
g_emNeedType.Water
- Energy
g_emNeedType.Rest
- Leisure
g_emNeedType.Fun
- Stamina
g_emNeedType.Practice
- Divinity
g_emNeedType.GodPower
- Mental State
g_emNeedType.MindState
- Demonized
g_emNeedType.Demons
References[]
- ↑ XiaWorld.g_emNeedType enum