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Manifesting Cave is the shared name of 4 very similar Event-triggered Secrets, part of the ones that can be triggered by  Derivative Calculation. They can reward a variety of precious resources, although unreliably.

Trigger generic details[]

The secrets last for 3 days or until they are adventured to. When randomly generated, any of the 4 secrets has a roughly 3.9% chance to trigger. When forced by  Derivative Calculation, their chance to trigger is 5/23 or ~21.7%. The following locations can spawn the secret, as long as they are unlocked:

Base Location list Cold secret locations Hot secret locations
Mt. Sunshade The Great Snowland Great Desert
Mt. Kunlun Blizzard Plains Mirage Wastelands
Heavenstep Peak Mt. Sunshade Village of Dunes
Mt. Lucian Mt. Kunlun Mt. Sunshade
Mt. Tiger Paw Heavenstep Peak Mt. Kunlun
Mt. Shu Mt. Lucian Heavenstep Peak
Mt. Nelumbo Mt. Tiger Paw Mt. Lucian
Mt. Hundred Insects Mt. Shu Mt. Tiger Paw
Mt. Pitfall Mt. Nelumbo Mt. Shu
Mt. Blackstone Mt. Hundred Insects Mt. Nelumbo
Exultant Isle Mt. Pitfall Mt. Hundred Insects
Wild South Mt. Blackstone Mt. Pitfall
Riverbank Plains Exultant Isle Mt. Blackstone
Central Plain Wild South Exultant Isle
Millspine Forest Riverbank Plains Wild South
Safeward Seas Central Plain Riverbank Plains
Galepeak Town Millspine Forest Central Plain
Sunstop Town Safeward Seas Millspine Forest
Ratoon Village Galepeak Town Safeward Seas
Mt. Cassia Sunstop Town Galepeak Town
Mt. Rue Ratoon Village Sunstop Town
Mt. Cloudsreach Mt. Cassia Ratoon Village
Alchemist's Peak Mt. Rue Mt. Cassia
Mt. Mesa Mt. Cloudsreach Mt. Rue
Blossomfall Alchemist's Peak Mt. Cloudsreach
Reed Village Mt. Mesa Alchemist's Peak
Nanping Village Blossomfall Mt. Mesa
Mt. FullMoon Reed Village Blossomfall
Mt. Barren Nanping Village Reed Village
Mt. Coppertomb Mt. FullMoon Nanping Village
Great Desert Mt. Barren Mt. FullMoon
Mirage Wastelands Mt. Coppertomb Mt. Barren
Village of Dunes Mt. Coppertomb
The Great Snowland
Blizzard Plains

Requirements[]

The secrets all are named "Manifesting Cave" and the Adventure title is "Immortal's Abode", with the first sentence of the secret always being "It is said that a mysterious cave belonging to an unknown ancient immortal is manifesting itself at [TXT].". The following sentence can help differentiate the secret and associated requirements.

Second sentence check 100% success Adventure Secret
None LCK >= 6 Secrets_DongFuAppear 6
The cave is protected by warding spells and its inside shrouded in coldness (-150°C), killing anyone who does not have resistance to it. LCK >= 5 Secrets_DongFuAppear_Cold 7
-150°C Lowest Temperature Tolerance
It is said that a mysterious cave belonging to an unknown ancient immortal is manifesting itself at [TXT]. The cave is protected by warding spells and its inside burning with fire (+500°C), killing anyone who does not have resistance to it. LCK >= 5 Secrets_DongFuAppear_Hot 8
+500°C Lowest Temperature Tolerance
The owner of the cave was a master of Artifact Crafting, who set up countless booby traps and warding spells with this skill. One can not survive and explore the cave without being proficient in Artifact Crafting. Artifact Crafting >= 25 Secrets_DongFuAppear_Manual 9
The owner of the cave was a master Alchemist, who set up countless booby traps and warding spells with this skill. One can not survive and explore the cave without being proficient in Alchemy. Alchemy >= 25 Secrets_DongFuAppear_Medicine 10

Rewards[]

The rewards are always the same, and depend upon a random roll.

% Reward
37.5% (3/8) Receive a random Artifact between tier 1 and 9
12.5% (1/8) Receive between 1 and 3 rewards from the Treasures loot table
12.5% (1/8) Receive between 1 and 3 rewards from the Alchemy Pills loot table
25% (2/8) Receive a random reward from the Alchemy Recipes, Talisman Recipes, Location Manuals loot table
12.5% (1/8) Receive a random reward from the Miracle Manuals loot table

Failure[]

Failing the first 3 secrets has no consequence. For the last two secrets, failing can result in injury depending on the skill related to the skill check:

  • related skill level <= 10: receive 4 injuries
  • <= 15: 1 injury
  • No consequences otherwise
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