Cultivation Adventure Locations are Element-based locations with only one adventure, which progresses your Cultivation[1].
See: Luck Based Adventure Loot is another kind of similar elemental-based location
Locations[]
Name | Region | Element | Optimal for |
---|---|---|---|
Glimmer Cave | Mt. Shu | ![]() |
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Supreme Clarity Cave | Mt. Sunshade | ![]() |
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Mt. Mesa | Central Plain | ![]() |
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Mirage Wastelands | Great Desert | ![]() |
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Millspine Forest | Mt. Blackstone | ![]() |
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Adventure Effect[]
The effect of the location depends on the Location element's relation to the Cultivator's element[2].
Location element's relation to Cultivator's element | Effect |
---|---|
Feeding Element | Receive 20*Cultivation Level³ Cultivation |
Same Element | Receive 10*Cultivation Level³ Cultivation |
Indifferent | Receive 10*Cultivation Level Cultivation |
Counteractive | Receive injury |
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Nothing |
Examples[]
A Fire Cultivator at peak Primordial Spirit (Cultivation Level 12) has the following results:
- Millspine Forest - Feeding Element (
Wood to
Fire): 20*12³ = 34560 Cultivation
- Glimmer Cave - Same Element (
Fire to
Fire): 10*12³ = 17280 Cultivation
- Mt. Mesa - Indifferent Element (
Metal to
Fire): 10*12 = 120 Cultivation
- Mirage Wastelands - Indifferent Element (
Earth to
Fire): 10*12 = 120 Cultivation
- Supreme Clarity Cave - Counteractive Element (
Water to
Fire): Injury
Suggested Usage[]
Due to the amount of Cultivation XP provided, the locations can be useful in the following situations:
- Inefficient Arrays/Lacking Arrays on your Sect Map.
- Gaining Cultivation XP at earlier stages (Qi Shaping, Core Shaping).
- Gaining Cultivation XP for high-shard Yaoguai.
The usefulness comes from the comparison of XP gain during regular Cultivation versus XP gain gained from the event. For Yaoguai in particular, the gain is further boosted from the Shapeshifting Tribulation countdown not ticking down while adventuring.